Information Systems and Technologies

Information Systems and Technologies

Specialisation: Gaming Industry

Qualification give: Bachelor / Programming Engineer

Faculty: Faculty of Information Technologies

Department: Department of Computing Systems and Networks

Study period: full-time – 4 years

The modern gaming industry is rapidly developing. It is comparable in profitability to the film and television industry. In game development, specialists of various fields are in demand: programmers, game designers, level designers, sound specialists, copywriters, 3D and 2D artists.

At the specialty Information Systems and Technologies with the specialization Gaming Industry students not only study programming in depth, but also master the nuances of game development both in terms of the specifics of writing code and in terms of game content; create fundamentally new games of various genres for different information platforms. While studying, students will be able to choose the most interesting direction for themselves or actualize themselves as an applied programmer of information systems of a wide range related to information processing.

Information Systems and Technologies

Skills and competencies

  • Performing algorithmization of tasks for interactive software and hardware systems, including computer games
  • Motion modeling of material bodies for virtual worlds
  • Game development using a commercial game engine based on scripting languages
  • Programming scenarios of game levels based on the technical and artistic principles of created characters, game interiors and sounds
  • Software development using a cross-platform approach to solve existing applied problems
  • Development of information systems design, including computer games for various platforms
  • Application of computer models of objects and animation methods in the media industry

Graduate destinations

  • IT companies developing software products for the gaming industry
  • IT companies, residents of the Hi-Tech Park, developing application software
  • Enterprises associated with the development and creation of advertising and cinematographic products based on computer graphics
  • Departments of automation and management of industrial enterprises
  • Educational and scientific institutions

Information Systems and Technologies

Professional activity

  • Gaming computer industry
  • Development and creation of advertising and cinematographic products based on computer graphics
  • Mobile and Web programming
  • Designing interactive software products with the implementation of graphic, sound and physical components, based on artificial intelligence technologies
  • Organization of production, operation and modernization of interactive software for various purposes
  • Providing the production activities of enterprises related to the creation and operation of information systems
  • Testing of graphical models and interactive software tools

Technologies of education

  • Lectures
  • Seminars
  • Trainings
  • Problem approach
  • Brainstorming
  • Business game
  • Exchange of experience

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